In general, I think SFX should stay SPC, with only music getting MSUed (which makes a working SPC fallback a requirement for a proper MSU mod). But it might be best to leave those as SPC anyways. Updated first post with a new patch that turns all fadeouts into instant ends for the tracksGetting both MSU and SPC playback at the same time with the new patch.Īs to the SFX? Honestly, the little jingles between 3:22 and 3:56 (there's 7 of them, but I'm not counting the 5th one, because that one should stay SPC, so 6 total) are the only parts of the SFX track that I'd say could use the MSU treatment. ATM they're normalized to -18dB, I'll need to test in-game more to see if they'll need to be renormalized before release, 2 of the tracks aren't included yet, and many of them may be edited to closer match the SPC versions before I'm done, but it's good enough for bug testing:Ĭubear wrote:having a bit of trouble squaring that circle for now. Oh, and track 1F (Victory) is supposed to loop, you have it set as non-looping. I didn't play far enough to actually get playing the game, so that's all I got so far. SPC fallback doesn't seem to work either, patched game with no PCM's present just gets SFX with no music. (maybe they're fading out, and you don't have fading coded in?) Music doesn't change until the next MSU track kicks in, which again doesn't stop playing when it's supposed to. and the main menu music keeps playing through several bits that are supposed to only be SFX tracks with no music. Start the game, main menu music kicks in, select new game. MSU tracks don't *stop* playing when they're supposed to. So I applied the patch and went to test things out. OK, I've gotten all the tracks converted, but there are enough differences between the in-game tracks and the OST (to the point that some tracks in the OST have entire instruments not present in-game, and some 21-second non-looping tracks are over 4 minutes long in the OST) that I need to check most of them in-game to make sure they work, and actually has the right track playing at the right time (I'm still not sure what tracks 2 of the songs from the OST are in-game). Last edited by Cubear on Tue - 11:56 edited 10 times in total (Reason for editing : adding FLAC source for music. V0.31 Doubled fade speed to match original game. V0.2 Fixed fallback, added in track stops Yet to be done: more testing (SPC fallback works) collecting information on which SFX tracks are worth taking from track 22 and putting into the game? The track names don't fully match Zophar's list, Continued abuse of our services will cause your IP address to be blocked indefinitely.23= (start of SFX)mapped to zophar's domain spc list names. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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